A Quick Guide to 3D Worlds and Vehicles with Unity: Create 3D Worlds and Drive Vehicles in Unity in less than one hour by Patrick Felicia

A Quick Guide to 3D Worlds and Vehicles with Unity: Create 3D Worlds and Drive Vehicles in Unity in less than one hour by Patrick Felicia

Author:Patrick Felicia [Felicia, Patrick]
Language: eng
Format: azw3
Published: 2017-08-06T04:00:00+00:00


After adding a few trees, we can now have a look at the scene, and navigate through it. To do so, we just need to add a controller as we have done in the previous chapters:

In the Project view, go to the folder: Assets | Standard Assets | Characters | FirstPersonCharacter | Prefabs.

Locate the prefab labeled FPSController.

Drag and drop this prefab on the scene.

This will create a new object called FPSController.

Figure 1‑36: Adding a first-person controller

You can then adjust the position of this object so that it is slightly above the ground, and play the scene. The scene should look like the following.



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